We really need to add disclaimers to all of the walkthroughs stating how NTT Solmare can and likely WILL alter their applications to fit their purposes, so our records may not be completely accurate after a year. I've somewhat done that in the Tips portion in five threads a long while back, but there are now so many more games to keep up with. Not many walkthrough creators add extra notes for clarification, and I haven't been able to get to a computer to edit anything in a timely manner. I can't believe how many files I have with updates stuck in limbo.
These are the changes to each game that I have seen (I'll add the date after I read when I wrote about them in the threads). Some were announced by the developers, while most of them were not. Please include what you have seen so that we're all on the same page. I may Sticky this topic after a while.
Ninja Love+
New changes:
• [ August 23, 2014 ] Passport Checkpoint requirements have increased.
(Ex. Rennoshin's 13.7 changed from 7 Passports to 10 Passports.)
Destiny Ninja
Old changes:
• Daily Login Bonuses implemented a 16-day reward system.
• [ No longer exists ] Daily Login Bonuses include Treasure Boxes.
New changes:
• [ August 23, 2014 ] Daily Login Bonuses include Ninja Lottery Tickets and Shuriken.
• Minigame and Enemy Appearance Checkpoint success rates have decreased.
My Sweet Prince+
Old changes:
• Training requires 30 Action Points.
New changes:
• Charm Level Checkpoints have increased. (?)
(Ex. I was stuck on a 7500 Charm Level Checkpoint for months, but it suddenly increased to 8000 while I was checking regularly.)
Scarlet Fate+
New changes:
• [ August 18, 2014 ] Training requires 20 Action Points, rather than 10. The Charm and Zeni gained is exactly the same ratio as before.
• Charm Level Checkpoint requirements have lowered.
(Ex. Kuso's last Charm Level Checkpoint requirement decreased.)
Linkback: https://kokoro-cafe.net/index.php?topic=1192.0