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Author Topic:  Your favorite and least favorite settings/plots  (Read 11824 times)

tssf

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Reply #15 on: March 05, 2015, 02:58:39 PM
I don't play Midnight Cinderella, but in BMP(P) she definitely does have a chance to become the future queen. I BMP it's actually pretty much a fact. In the GREE/PARTY version there probably isn't too much focus on that, but in the non-GREE version...

Spoiler  Hidden:
It's rather clear from all the routes that she will be the future queen as long as her prince becomes the king, that's why it's such a big deal that she's dating him, because the future queen will be a commoner.
For example, in Wil's route it's a huge problem, not just because Wil was engaged and everything was already so official, it was even more of a problem that it was an ordinary girl like MC, so Wil would even want his brother to be the king if everyone was so bothered with MC as the future queen - that makes it pretty clear that MC would be the queen. There also was the whole tiara thing in his route, how it was only meant for the future queen.
Or Glenn's route - his mother, the queen, pretty much was the exact same as the MC, higher but more or less that time's equivalent to MC's position in Glenn's route, so MC would also be queen.

It's even clearer in BMP2

Spoiler  Hidden:
Ivan's route is my favorite, so I'll use this one to point it out. Ivan was just looking for the future queen, a woman who was healthy/appropriate to become the queen of his country, he didn't care at all about her being noble, no one did, she would marry him and become queen, end of the story.

And for Cinderella Contract MC will become the queen to as far as I understood the game.

I think [member=14781]Aquitaine[/member] is referring to the fact that in some countries a queen or a king has to be born as one and people can't attain the title by marrying a king. But in other countries/royal families you do get the title when you marry. Must mean that the countries in otome games are following the second one.
Of course, if your definition is queen by blood not by marriage, you could say MCs aren't queens that often.



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Arisa-chan

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Reply #16 on: March 05, 2015, 03:35:48 PM
I might misunderstood [member=14781]Aquitaine[/member] means
While in others otome, MC usually partners for the princes/kings...in Midnight Cinderella...MC is the main focus and be a queen by mandatory...
She's able to choose her own suitor...not the other around

If it's true...then this setting is kind of different than usual


Aquitaine

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Reply #17 on: March 05, 2015, 03:45:36 PM
^^ yes, I was thinking that Arisa, I was writing my reply just now.

I'm sorry because I think I didn't explain myself well  :wave:. I was talking more about the power relation between the couple than titles per se.

IN Midnight and FLT you are the queen/future queen, you already have a status and power without having to depend on your romantic interest. That's a bit different than on BMP where the MC repeats maybe a hundred times that her love interest is worlds apart and that she is not good enough for him.

When the MC is already queen this is reversed and the love interest may doubt about marrying her because of her status. She also has also a wider area of action. I still like the MC in BMP but she can do little when there are problems in contrast with the prince.

Royal Midnight kiss is another example. The game is all about the love interest and the MC only reacts to them. As their employee and then as their gf she just deals with their whims.


levantou

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Reply #18 on: March 17, 2015, 07:13:13 PM
I dislike stories where the MC gets pushed around by love interest. Like he's just bossy or something. Which I know a lot of otome games tend to put love interests in like that. >.> I guess it's because I wouldn't allow myself to be bossed around by anyone else. I think that's why a lot of the mobile games tend to not interest me for that reason.

So I like to look for certain settings or plot lines. I don't like high school stories. They're too cliche. Someone mention they don't like historical settings - but I do actually. I think it's fun to take a piece of history and imagine a story that could have happened during that time. Even if you have to alter some historical facts or whatever. I just think its a nice creative license. I have to say though - not a fan of ninjas. Because usually the MC is super weak, despite being a "trained" ninja. Boo. I don't like weak MCs anyway, but when they're suppose to be a fighter, and they just never get a chance to do anything with that strength, it gets old. Example for this was the Solmare game Magic Sword.

I agree that I'm not big on the amnesia thing. Unless they play it out right, it's very boring and usually a lazy way to rip out parts of the story that you would otherwise have to explain/talk about.

I haven't read too many royalty ones yet so I can't say either way on that. What are some good ones to start with?
Destiny Ninja 2+: Mht50C99hy
Blood in Roses+: mUHExz1Ww
Ninja Assassin+:  K0y346WzMq
*in order of most to least played*


Aquitaine

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Reply #19 on: March 17, 2015, 09:30:36 PM
^ It depends on what you like. Who are your fave routes from those you've played?


Sakuragawa

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Reply #20 on: March 18, 2015, 02:48:05 AM
I'm finding that I enjoy the friendships in these games. Such as the Kunian guys and the characters of Midnight Cinderella. I have mixed feelings about the relationship advice parts, but I like seeing them get along and not have it be romantic.

It's easy to like the nice supporting characters but actually choosing them means having to face their problems which makes it not so fun anymore. :'<
I hate that. I want them to be as awesome and fun as they were in another character's route. I want to get to know them but don't want to deal with a massive cloud of emo sad stuff lingering in the air for more than half the whole route.(I'm referring to Yuta's MS when I say this. He was kinda morose in his story and after it's been dealt with we don't get any happy event stories with him XC). I like gay/bright/sunny characters and it's not okay to make them mopey and serious for long.

Oh yeah, I also hate plots in which the MC is always confused/puzzled/kept in the dark. I don't enjoy being excluded. I don't want to be the last to know something. That said, I dislike surprises and twists.


The worse thing of all has to be rushed endings, more so than having no ending. If it sounds like they pulled it out of their ***, I mean outta nowhere, it's no good. Cuts—it's a happy end and that a wrap; NOT. Get back here and tell me all about the juicy parts of the happy-ever-after. A feel-good story without conflict or very little. 




lyssa

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Reply #21 on: March 18, 2015, 08:49:23 AM
I like royal and medieval setting in general (not just in otoge), but my interest is kinda random. One game may have all my favorite elements but still doesn't click. Maybe it's easier to say what I don't like: sci-fi, lab setting, zombie, gruesome beings, lame MCs, unfaithful men, probably more. I'm quite picky and quick to change so it's rather hard to find a favorite game and stick with it for long. Sometimes the setting and plot seem OK but the cast can't make me stay, some other times I just feel meh about everything.

But I think I prefer a little bit fantasy over modern stories. Still, it depends on many other things to make an interesting game.
Otoge IDs:
Be My Princess Party 267790
Samurai Love Ballad 2190055



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