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Author Topic:  Newbie ready to greeting all sempais  (Read 4819 times)

Momo_Nakiri

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on: July 31, 2015, 04:48:36 PM
Hey everyone! Momo, here. Nice to meet you. m(.__.)m

I played a couple otome games a few years back, but due to school and such I haven't played much. But recently I got hooked onto the ones you can play on ur phone....and now I'm addicted. Opse......(Thanks voltage inc...)

I'm still quiet new to both the otome game scene as well as the fourm, but feel free to come talk to me! I always welcome recommendations! :D

Some titles I am addicted to:
- Love Letters from Theif X
- Scandal in the Spotlight
- Midnight Cinderella
- Amnesia
- Diabolic Lovers
- Tokimeki girl's side
 

Linkback: https://kokoro-cafe.net/index.php?topic=1573.0


Sakuragawa

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Reply #1 on: July 31, 2015, 06:05:08 PM
Hi Momo. Nice to meet you too.
Nakiri eh, not a common name. Only seen it in Shokugeki no Souma.

How was Amnesia? I'm waiting for the Steam release.

Wanna be friends in Midnight Cinderella? (ᅌᴗᅌ* )


Aiwethryne

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Reply #2 on: July 31, 2015, 07:28:45 PM
Phone otoge is the pit of addiction. @__@ Well, mostly because of the daily playing requirement in many. Easier to moderate yourself when you can buy entire routes or stick to traditional consoles.

Helloooooo~
Click for my game codes
(Or go to my forum profile bio)

...REEEAAAAHH.


Momo_Nakiri

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Reply #3 on: August 01, 2015, 03:23:10 PM
Hi Momo. Nice to meet you too.
Nakiri eh, not a common name. Only seen it in Shokugeki no Souma.

How was Amnesia? I'm waiting for the Steam release.

Wanna be friends in Midnight Cinderella? (ᅌᴗᅌ* )

um...I may or maynot have taken it from shokugeki.... (。☉౪ ⊙。)

So I have actually never played played it. I just watched gameplays. So I'm also really excited to finally be able to play it later today :DDD (hopefully...)

Yea sure! Midnight Cinderella, My code is: EVaGtqtx
Lol, I'm still in noob stage...pardon my outfit and everything~ XD

Phone otoge is the pit of addiction. @__@ Well, mostly because of the daily playing requirement in many. Easier to moderate yourself when you can buy entire routes or stick to traditional consoles.

Helloooooo~

Hiiiiiii
ikr!! As much as the free ones are nice, I sometimes rather play the ones where I can just buy a whole route....ORZ that way I dont have to be left in a cliff hanger... XDD But then I go through the whole story in an afternoon..(・:゜д゜:・)
« Last Edit: August 01, 2015, 03:40:54 PM by Aiwethryne »


Aiwethryne

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Reply #4 on: August 01, 2015, 03:38:53 PM
Here you gooooo~ http://kokoro-cafe.net/index.php/page,page2358.html

I was so used to playing one straight route within a few days back in my PC days, but mobile otome games trapped me and now I am stuck on apps, apps, apps, apps, apps! It kind of lessens the cliffhangers since I do play over a couple dozen games, so I am always playing something.

The choice of free but numerous games, 3.99-ish USD for being able to select routes, or 50 USD for an entire game that is not on the phone (and in Japanese only =w= )... Alas, translated phone games *tend* to be really short, too. It's like a psychological trick to make you think it's longer than it really is, compared to the otoge on standard consoles.


Momo_Nakiri

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Reply #5 on: August 03, 2015, 01:40:41 AM
Here you gooooo~ http://kokoro-cafe.net/index.php/page,page2358.html

I was so used to playing one straight route within a few days back in my PC days, but mobile otome games trapped me and now I am stuck on apps, apps, apps, apps, apps! It kind of lessens the cliffhangers since I do play over a couple dozen games, so I am always playing something.

The choice of free but numerous games, 3.99-ish USD for being able to select routes, or 50 USD for an entire game that is not on the phone (and in Japanese only =w= )... Alas, translated phone games *tend* to be really short, too. It's like a psychological trick to make you think it's longer than it really is, compared to the otoge on standard consoles.


Thank you!

Yea at first, I didn't think 3.99USD was that bad...but after playing a few routes..it does add up a lot...and before i knew I had used up all my credit D:
Which mobile ones are your fav? Or any suggestions on which one I should try?


Aiwethryne

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Reply #6 on: August 03, 2015, 02:42:50 AM
I haven't played a paid phone route in ages because the free stuff sucks up my time, but, all in all, I prefer NTT Solmare's Shall We Date? games, particularly the most recent ones — The Niflheim (love after death), Wizardess Heart (magic school), and Blood in Roses (vampires). I know that plenty of people get pissed off over the whole "Can't get all CGs free! Me mad! Refuse to play!" But the fact of the matter is that the stories, even if you never see another special illustration, are personally exponentially more intricate than in the free Voltage games and their often sub-par CGs. And Solmare has since added a Tapjoy feature so that you CAN get everything for free with significant time consumption on your part.

Furthermore, it is extremely easy to pass every route if you just Train/Date/Battle/blah everyday. That is to say, it took me six months to complete six endings in Niflheim with only one instance of speeding through a story with items I had accumulated. Certainly, you can imagine that free mobile otome games takes oodles of time, and I am one of the rare few who never spends money yet ends up one of the players with the highest level... after a year. Guh, patience. Out of my eleven SWD games, I have only completed every ending of two of them. It's been around two years, which is almost mind-blowing, but there *are* usually more than three characters with at least two endings, spinoffs, event story periods, and stifling requirements to move on in the older free SWD apps.

For some people, their preference may come down to how event requirements unfold. You'd probably enjoy the free Voltage games more if you forgo the events, at least in the beginning, because requirements stun everyone and push wavering players to spend so much of 'a little here and there' that their money becomes only a memory... And the battle of Be My Event Mate / Wife Mate / Scoop Mate is tedious and long. Spending more time looking for event friends than reading the story? A constant reality, if you don't have regulars (who do decently to phenomenally well) to depend on. Hard to be chill about events if you spend so much time trying to pass the requirements to progress a couple tiny scenes...

I'm so good at ranting~


Momo_Nakiri

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Reply #7 on: August 09, 2015, 08:59:28 PM
I haven't played a paid phone route in ages because the free stuff sucks up my time, but, all in all, I prefer NTT Solmare's Shall We Date? games, particularly the most recent ones — The Niflheim (love after death), Wizardess Heart (magic school), and Blood in Roses (vampires). I know that plenty of people get pissed off over the whole "Can't get all CGs free! Me mad! Refuse to play!" But the fact of the matter is that the stories, even if you never see another special illustration, are personally exponentially more intricate than in the free Voltage games and their often sub-par CGs. And Solmare has since added a Tapjoy feature so that you CAN get everything for free with significant time consumption on your part.

Furthermore, it is extremely easy to pass every route if you just Train/Date/Battle/blah everyday. That is to say, it took me six months to complete six endings in Niflheim with only one instance of speeding through a story with items I had accumulated. Certainly, you can imagine that free mobile otome games takes oodles of time, and I am one of the rare few who never spends money yet ends up one of the players with the highest level... after a year. Guh, patience. Out of my eleven SWD games, I have only completed every ending of two of them. It's been around two years, which is almost mind-blowing, but there *are* usually more than three characters with at least two endings, spinoffs, event story periods, and stifling requirements to move on in the older free SWD apps.

For some people, their preference may come down to how event requirements unfold. You'd probably enjoy the free Voltage games more if you forgo the events, at least in the beginning, because requirements stun everyone and push wavering players to spend so much of 'a little here and there' that their money becomes only a memory... And the battle of Be My Event Mate / Wife Mate / Scoop Mate is tedious and long. Spending more time looking for event friends than reading the story? A constant reality, if you don't have regulars (who do decently to phenomenally well) to depend on. Hard to be chill about events if you spend so much time trying to pass the requirements to progress a couple tiny scenes...

I'm so good at ranting~

I've started playing some of the shall we date ones, since they are free. I agree Voltage routes tends to be quiet expensive. So far, I've been playing the old ones. I tried out Ninja Assassin and Lost Island, and I have to say I kinda am digging the story. As for Wizardess....I am still on the prologue. I like the art style and the bg music, but for now at least, the prologue is just not as interesting as the other two for me. Maybe I'll give it another try again tonight. But I might just move on to the other two games you mentioned.


Aiwethryne

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Reply #8 on: September 03, 2015, 12:05:58 AM
Since I do not like school settings, I begrudgingly got through the very start. I was always looking for signs of Wand of Fortune. Then the game hooked me. I get addicted to anything with a fast-forward button very easily.

I don't even remember what happened in the prologue of Wizardess Heart, but it is like the usual country bumpkin who comes to town with her ditzy ways, causing men to fall from the sky before her. Err, not exactly, but the generics are undeniable. The strongest route in WH is really only with Klaus. I have such mixed feeling about everyone else.

The spinoffs are personally much more enjoyable, but Solmare chose to do the whole limited time spinoffs to basically punish all players who do not play the game straightaway. But that could be said about every other developer. NTT Solmare, however, had lesser restrictions like that for their supposedly most popular games.



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